| 1. Purpose 2. Key features |
3. 1. Usage 4. Copying and contributing 5. Downloading |
Usage: adlmidi <midifilename> [ <options> ] [ <banknumber> [ <numcards> [ <numfourops>] ] ]
adlmidi <midifilename> -1 To enter instrument tester
-p Enables adlib percussion instrument mode (use with CMF files)
-t Enables tremolo amplification mode
-v Enables vibrato amplification mode
-s Enables scaling of modulator volumes
-nl Quit without looping
-w Write WAV file rather than playing
Banks: 0 = AIL (Star Control 3, Albion, Empire 2, Sensible Soccer, Settlers 2, many others)
1 = Bisqwit (selection of 4op and 2op)
2 = HMI (Descent, Asterix)
3 = HMI (Descent:: Int)
4 = HMI (Descent:: Ham)
5 = HMI (Descent:: Rick)
6 = HMI (Descent 2)
7 = HMI (Normality)
8 = HMI (Shattered Steel)
9 = HMI (Theme Park)
10 = HMI (3d Table Sports, Battle Arena Toshinden)
11 = HMI (Aces of the Deep)
12 = HMI (Earthsiege)
13 = HMI (Anvil of Dawn)
14 = DMX (Doom :: partially pseudo 4op)
15 = DMX (Hexen, Heretic :: partially pseudo 4op)
16 = DMX (MUS Play :: partially pseudo 4op)
17 = AIL (Discworld, Grandest Fleet, Pocahontas, Slob Zone 3d, Ultima 4, Zorro)
18 = AIL (Warcraft 2)
19 = AIL (Syndicate)
20 = AIL (Guilty, Orion Conspiracy, Terra Nova Strike Force Centauri :: 4op)
21 = AIL (Magic Carpet 2)
22 = AIL (Nemesis)
23 = AIL (Jagged Alliance)
24 = AIL (When Two Worlds War :: 4op, MISSING INSTRUMENTS)
25 = AIL (Bards Tale Construction :: MISSING INSTRUMENTS)
26 = AIL (Return to Zork)
27 = AIL (Theme Hospital)
28 = AIL (National Hockey League PA)
29 = AIL (Inherit The Earth)
30 = AIL (Inherit The Earth, file two)
31 = AIL (Little Big Adventure :: 4op)
32 = AIL (Wreckin Crew)
33 = AIL (Death Gate)
34 = AIL (FIFA International Soccer)
35 = AIL (Starship Invasion)
36 = AIL (Super Street Fighter 2 :: 4op)
37 = AIL (Lords of the Realm :: MISSING INSTRUMENTS)
38 = AIL (SimFarm, SimHealth :: 4op)
39 = AIL (SimFarm, Settlers, Serf City)
40 = AIL (Caesar 2 :: partially 4op, MISSING INSTRUMENTS)
41 = AIL (Syndicate Wars)
42 = AIL (Bubble Bobble Feat. Rainbow Islands, Z)
43 = AIL (Warcraft)
44 = AIL (Terra Nova Strike Force Centuri :: partially 4op)
45 = AIL (System Shock :: partially 4op)
46 = AIL (Advanced Civilization)
47 = AIL (Battle Chess 4000 :: partially 4op, melodic only)
48 = AIL (Ultimate Soccer Manager :: partially 4op)
49 = AIL (Air Bucks, Blue And The Gray, America Invades, Terminator 2029)
50 = AIL (Ultima Underworld 2)
51 = AIL (Kasparov's Gambit)
52 = AIL (High Seas Trader :: MISSING INSTRUMENTS)
53 = AIL (Master of Magic, Master of Orion 2 :: 4op, std percussion)
54 = AIL (Master of Magic, Master of Orion 2 :: 4op, orchestral percussion)
55 = SB (Action Soccer)
56 = SB (3d Cyberpuck :: melodic only)
57 = SB (Simon the Sorcerer :: melodic only)
58 = OP3 (The Fat Man 2op set)
59 = OP3 (The Fat Man 4op set)
60 = OP3 (JungleVision 2op set :: melodic only)
61 = OP3 (Wallace 2op set, Nitemare 3D :: melodic only)
62 = TMB (Duke Nukem 3D)
63 = TMB (Shadow Warrior)
64 = DMX (Raptor)
65 = TMB (Blood)
Use banks 2-5 to play Descent "q" soundtracks.
Look up the relevant bank number from descent.sng.
<numfourops> can be used to specify the number
of four-op channels to use. Each four-op channel eats
the room of two regular channels. Use as many as required.
The Doom & Hexen sets require one or two, while
Miles four-op set requires the maximum of numcards*6.
When playing Creative Music Files (CMF), try the
-p and -v options if it sounds wrong otherwise.
Additionally, the most recent source code (bleeding edge) for adlmidi can also be downloaded by cloning the Git repository by:
git clone git://bisqwit.iki.fi/adlmidi.git git checkout origin/release -b release git checkout origin/master -b masterGenerated from
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at Tue, 21 Nov 2017 13:31:12 +0200